A CCG clone designed to remove most barriers to entry for new players, while still containing strategy for veterans.
A thought on The Division's Year One DLC.
A brief thought about games and a different way to think about them.
An educational game designed to reinforce sentence structuring skills in young children. Assignment for DD 102, Analog Game Design.
A brief thought on the nature and barriers of collectible card games, and my inspiration for Servants and Spells.